DUNGEONS & DRAGONS
Before I was a game designer, I was a dungeon master who cared about story, immersion, player agency, and worldbuilding.
As a Dungeon Master I now work to design narratively-meaningful mechanics in imaginative worlds.
Project Showcase:
Cartoon Network Tie-In
Animated Show Tie-In
Cartoon Network hired me to write, design, and advise on the production and presentation of a Dungeons & Dragons compatible tie-in to promote season 2 of their animated fantasy-parody TV show “Tigtone”.
Thematic Design
Tigtone’s brand of humor is extremely unique. To make sure the product represented the world and creators well I worked closely with product managers at Cartoon Network and the executive producers of the show.
Work Product
A full single-session adventure
Magic items from the show translated into playable magic items in the game
Notable characters given D&D stats to serve as NPC allies and adversaries for players to encounter.
Dungeons & Dragons Work
Project Showcase:
Heroes & Villains of Theros
In 2020, I reached out to YouTuber, Tabletop gamer, and D&D enthusiast Dael Kingsmill. Dungeons & Dragons was about to introduce a new setting to the game: Theros. A greek mythology inspired world originally created for Magic: The Gathering.
As total nerds about both D&D and greek mythology, we teamed up to produce Heroes & Villains of Theros, a massive expansion with new subclasses, backgrounds, allies & adversaries, and mythical magic items. We even made videos about it.
The project was incredibly successful and is now a Platinum Bestseller on the DM’s Guild, meaning it has sold over 1,000 copies.
Other RPG Work
Bardlight Studios is a label I developed to self-publish original sci-fi & fantasy tabletop roleplaying games.
For several years I made youtube videos giving advice to dungeon masters on how to run more narratively interesting games.