Narrative Design

 
 

Star Citizen (Sci-Fi MMO)

Over 1 million unique players, $800 million raised in crowdfunding.

  • Led writing of primary quest chain for major game location, and dozens of other bespoke & procedural missions, in a live multiplayer, open-world environment.

  • Collaborated with mission designers, level designers, artists, and other teams in the development of new game systems (racing, heists) to ensure alignment with overall narrative vision.

  • Developed over a dozen factions, several mission-giver NPCs, hundreds of items, weapons, & vehicles, and a few associated short stories.

  • Quickly learned the team's proprietary string management software and improved our documentation and workflow to support releases and facilitate collaboration with other teams.


Squadron 42 (Sci-Fi RPG)

Upcoming AAA sci-fi single-player action-adventure game.

  • Wrote barks for hostile NPCs with different behavioral states responding to stealth gameplay (unaware, searching, hostile).

  • Developed names and wrote descriptions for dozens of weapons and armor.


Other Samples